
Ocarina of Time Switch 2: Gerudo Proving Grounds 100% and Ice Arrows
Clear the Gerudo Proving Grounds in the Ocarina of Time Switch 2 remake: the 30-rupee entrance, the items to bring, all the keys you need, the Ice Arrows path, and how to finish the last doors for 100%.
The Gerudo Proving Grounds is still in The Legend of Zelda: Ocarina of Time on Nintendo Switch 2. After you rescue the carpenters in Gerudo Fortress, follow the path toward the Horseback Archery range and pay 30 rupees to enter. There is no boss here. The prize for the main route is the Ice Arrows. A full clear also means opening the last locked doors and emptying the leftover chests.
A complete keys-and-Ice-Arrows route is below:
What to bring
For the Ice Arrows path you want:
- Fairy Bow
- Hookshot
- Megaton Hammer
- Song of Time
- Iron Boots
- Zora Tunic
- Goron Tunic
- Bottled healing (this remake does not drop many hearts inside the course)
Scarecrow's Song is helpful for a couple of gaps, but you can finish the Ice Arrow route without it. For a full 100% clear, bring the Lens of Truth as well, so you can see hidden chests and fake walls.
The Fairy Bow comes from the Forest Temple. The archery range sits just beyond this course if you still need a larger quiver.
Keys, and how many you need
You need seven Small Keys to reach the Ice Arrows chest. The course holds more keys than that, plus rupee and ammo chests, which is what a 100% run is actually collecting.
Do not spend keys on the side door in the prize room that only hides bombchus or arrows. Those supplies are not worth a key you still need for the Ice Arrows door.
How to clear the Proving Grounds
Start by going left from the entrance and working that loop around toward the right.
The first key comes from the Stalfos fight. After that, clear the silver-rupee rooms as they appear. You will use the Hookshot on hanging targets and ledges, the Goron Tunic in the hotter fire-wall rooms, and the Hammer on cracked walls (one of those hidden alcoves holds a red rupee). A wall-eye can also reveal a Business Scrub.
White Wolfos can freeze you. Keep your shield up and do not linger in their breath.
A Lens of Truth chest behind an eye switch, in a Like Like room, holds an extra Small Key. If you already have enough keys for the Ice Arrows path, you can skip that room and come back for 100%.
One silver-rupee room is underwater. Play the Song of Time to clear the block, put on the Zora Tunic and Iron Boots, then collect the rupees for another key.
A later fight with Beamos and Dinolfos drops a key that should bring you to seven if you have followed the main loop (eight if you already took the Like Like chest).
Ice Arrows
From the central door, go left. Climb the fake ceiling in that first locked room; the illusory grate hides another Small Key. Then spend keys as you move through the left-hand maze.
Mid-path chests include a purple rupee (50), a red rupee (20), and arrows. The last locked door on this path opens the Ice Arrows chest.
Finishing 100%
After you have the Ice Arrows, return to the remaining locked door on the right side of the hub. That last door loops you back toward the bombchu and arrow section and is what closes out the leftover keys and chests.
If a block or hidden wall still will not budge, check the Lens of Truth before you assume you are missing a key.
Related guides
- Forest Temple walkthrough (Fairy Bow)
- Shooting Galleries: Castle Town and Kakariko
- Ocarina of Time remake release time, price and file size